Welcome
My name is Mike Olsen, I specialize in architectural visualizations and digital environments. Here is my current resume and demo reel. You can contact and find out more about me here.
  Latest Images
Here is a list of the latest renders as I add them to the site.
Check out the Gallery to see these images and more.
  House of Depth
Current WIP: A collection of renders of a minimalistic house in Shiga, Japan developed by FORM architects. These are stills from a 30 second video that will showcase the house along with music.
Courtyard
Hallway
Bedroom
Modeled in Max, rendered with vRay, comped in After Effects
- Posted by Mike |
- April 04, 2011 |
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  New Demo Reel
A short video showcasing some recent environments I have been working on.
Watch it in HD on Vimeo.
  Tuscany, Italy Render
This is a render of a balcony in Italy. Still a WIP, I plan to add a cast iron bench, a table, and a lamp on the wall. The second "detail" panel will be the cast iron bench, showcasing the design on the side. Click for full resolution.
Modeled in 3ds, rendered in Vray. I plan on doing a few more renders and showcasing them similar to this design.
  Studio/Office Render
This was a challenge I tried to create a modern studio/office render in under a day.   3ds Max and Vray. Render time ~1.5 hours.
Or watch it in HD on Vimeo.
  New Architectural Renders
I started a new project with MOD Worldwide involving some architectural visualization utilizing 3ds Max and Vray. The images include:
- Kitchen
- Living Room
- Dining Room
- More coming soon
All pieces are still works in progress. Check em out in the gallery.
  2 New WIP Environments
I have 2 new environments Ive been working on. The first is an alley set in Vienna, Austria. It has a dirty grunge theme. I plan on doing some similar outdoor environments from different parts of the world. You can see it here.
The second is a Japanese room. I wanted to start trying to learn to make more realistic interior shots, so here is my first attemp.
I did not do any of the modeling for the Japanese Interior. I did the lighting, shaders, textures, and render.
Both scenes are modeled in Maya and rendered in Mental Ray with a Sun/Sky setup with Global illumination. View it here. Also, a version with different flooring.
  Concept Art
I uploaded some of the pre-production concept artwork I used when making my demo reel. Check em out in the Gallery.
Also, 2 new environments coming soon.
  Einhander
I started a new project recreating the ship from a Playstation 1 game called "Einhander". Check out the gallery.
I will eventually create a short cinematic with it sort of like an intro to a game. I am not sure if I want to do the animations and special effects, so if anyone is interested let me know...
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